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	<id>https://wikiciv.org/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Comp+nerd</id>
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	<updated>2026-10-28T20:56:23Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wikiciv.org/index.php?title=Talk:Computer_Networking&amp;diff=3803</id>
		<title>Talk:Computer Networking</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Talk:Computer_Networking&amp;diff=3803"/>
		<updated>2025-05-08T23:50:46Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=User:Comp_nerd&amp;diff=3606</id>
		<title>User:Comp nerd</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=User:Comp_nerd&amp;diff=3606"/>
		<updated>2025-05-07T23:17:12Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: added stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Computer entusiast, all in for computer networking, computer systems, and anything digital. :p.&lt;br /&gt;
&lt;br /&gt;
All in for the proagration of information on how to communicate better and more efficiently with the aid of computers and the internet&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Talk:Computer_Networking&amp;diff=3589</id>
		<title>Talk:Computer Networking</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Talk:Computer_Networking&amp;diff=3589"/>
		<updated>2025-05-07T22:24:03Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Created page with &amp;quot;BRB&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;BRB&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Computer_Networking&amp;diff=3588</id>
		<title>Computer Networking</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Computer_Networking&amp;diff=3588"/>
		<updated>2025-05-07T22:22:50Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Added A lot info, comments and place holders are under brackets ([...]) and very obvious comments&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In simple terms, Computer Networking is a sub-field of [[Computer Systems]] which specialises in the connection of two or more computers together.  Computers use standardized protocols to effectivly communicate to each other, like TCP and UDP, TCP prioritizes the integraty of the transferred data, and UDP prioritizes sending as much data as possible in a small amount of latency.&lt;br /&gt;
&lt;br /&gt;
== Early Networks ==&lt;br /&gt;
Computer Networks started with academic and military porpuse, connecting together American universities over a wide physical space, the earliest example of this is ARPANET.&amp;lt;ref&amp;gt;https://en.wikipedia.org/wiki/ARPANET&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== ARPANET ===&lt;br /&gt;
ARPANET (Advanced Research Projects Agency Network, though now known as DARPA), a project that had the porpuse of connecting American universities University of California Los Angeles, University of California Santa Barbara, Kahlert School of Computing and The International Augmentation Research Center, to be able to share computer resources with eachother, like files.&lt;br /&gt;
&lt;br /&gt;
== Recent Use ==&lt;br /&gt;
Computer Networkings have taken a place in people&#039;s every day life, going from interesing concept in the early to mid 1990s, to wide available comodity in the early 2000s, to necessity in the late 2010s and early to mid 2020s. Computer Networkings are used for more than just exchange of scientific data, like research papers, it is used for the wide exchange of information from one computer user, being a human, super intenligent artificial agent, or automated program.&lt;br /&gt;
&lt;br /&gt;
== TCP/IP Suite ==&lt;br /&gt;
The TCP/IP suite offers a smth smth smth IP v4 = 0.0.0.0 - 255.255.255.255 smth smth smth standard IP range which are pre-allocated for XYZ like 172.16.X.X and 127.X.X.X&lt;br /&gt;
&lt;br /&gt;
[CHANGE LATER]&lt;br /&gt;
&lt;br /&gt;
== Understanding Computer Networks ==&lt;br /&gt;
Computer Networking is a very wide subject, it spans over Domain Name System for tying computers to a name, Hypertext Transfer Protocol, or [[HTTP]] for serving web pages in [[HTML]], [[DHCP]] for Dynamic Host Configuration Protocol, and others.&lt;br /&gt;
&lt;br /&gt;
=== Add here a explainner on private and public networks, or just local and non-local networks ===&lt;br /&gt;
&lt;br /&gt;
=== Also add here some info on data routing/gateway stuff ===&lt;br /&gt;
&lt;br /&gt;
== Networking Equipment ==&lt;br /&gt;
Dedicated networking equipment is highly recommended for making your own network, as it is efficient, specialized and robust, though, if none is in hands, re-using an old [[Computer Systems|computer]] is also an option.&lt;br /&gt;
&lt;br /&gt;
Some of the most crucial Networking equipment are Switches, for connecting computers and some other equipment together over relatively short distances, like across a few rooms, depending on the type of cable you use, Routers to route data from one network to another, as computers aren&#039;t allowed to just connect to other networks directly, a Router is required, a Client, being a user or a server, someone whom will use the network to exchange data, and a Wireless Access Point, which allows the clients and other wireless devices, like another WAP itself, to connect to it, without the need of wires over a small distance, suffering something called signal attenuation or loss the further far the connected device goes from the Wireless Access Point.&lt;br /&gt;
&lt;br /&gt;
=== Switch ===&lt;br /&gt;
A switch does XYZ&lt;br /&gt;
&lt;br /&gt;
=== Router ===&lt;br /&gt;
A router does XYZ&lt;br /&gt;
&lt;br /&gt;
=== Client ===&lt;br /&gt;
A client does XYZ&lt;br /&gt;
&lt;br /&gt;
=== WAP ===&lt;br /&gt;
A WAP does XYZ&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Computer_Networking&amp;diff=3577</id>
		<title>Computer Networking</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Computer_Networking&amp;diff=3577"/>
		<updated>2025-05-07T21:39:30Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Created page with &amp;quot;In simple terms, Computer Networking is a sub-field of Computer Systems which specialises in the connection of two or more computers together.  Computers use standardized protocols to effectivly communicate to each other, like TCP and UDP, TCP prioritizes the integraty of the transferred data, and UDP prioritizes sending as much data as possible in a small amount of latency.  # Early Networks  Computer Networks started with academic and military porpuse, connecting t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;In simple terms, Computer Networking is a sub-field of [[Computer Systems]] which specialises in the connection of two or more computers together.  Computers use standardized protocols to effectivly communicate to each other, like TCP and UDP, TCP prioritizes the integraty of the transferred data, and UDP prioritizes sending as much data as possible in a small amount of latency.&lt;br /&gt;
&lt;br /&gt;
# Early Networks&lt;br /&gt;
&lt;br /&gt;
Computer Networks started with academic and military porpuse, connecting together American universities over a wide physical space, the earliest example of this is ARPANET.&lt;br /&gt;
&lt;br /&gt;
# ARPANET&lt;br /&gt;
&lt;br /&gt;
ARPANET (Advanced Research Projects Agency Network, though now known as DARPA), a project that had the porpuse of connecting American universities University of California Los Angeles, University of California Santa Barbara, Kahlert School of Computing and The International Augmentation Research Center, to be able to share computer resources with eachother, like files.&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Talk:Computer_Systems&amp;diff=3482</id>
		<title>Talk:Computer Systems</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Talk:Computer_Systems&amp;diff=3482"/>
		<updated>2025-05-07T16:15:41Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Wrong word&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Should we talk about how computers work?  Is there anything else needed to be talked about?  Extras?&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=User:Comp_nerd&amp;diff=3481</id>
		<title>User:Comp nerd</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=User:Comp_nerd&amp;diff=3481"/>
		<updated>2025-05-07T16:15:12Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: aaaa&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Computer entusiats, all in for computer networking, computer systems, and anything digital. :p.&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Talk:Computer_Systems&amp;diff=3480</id>
		<title>Talk:Computer Systems</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Talk:Computer_Systems&amp;diff=3480"/>
		<updated>2025-05-07T16:14:50Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Would we talk about how computers work?  Is there anything else needed to be talked about?  Extras?&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Computer_Systems&amp;diff=3385</id>
		<title>Computer Systems</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Computer_Systems&amp;diff=3385"/>
		<updated>2025-05-07T01:26:53Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Added some info, comments and place holders are under brackets ([...])&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Computers, at least at the time of writting, are tools used to make calculations and use digital applications, as a web browser, or a text editor.  Most computers made after the 1960s use to some degree [[Electricity]], some don&#039;t use a lot, like calculators, some, like desktop computers use a lot, or laptop computers, which use a medium amount of power.&lt;br /&gt;
&lt;br /&gt;
Computers come in all shape and forms, and different computers need/use different things to work.  For example, desktop computers need digital storage, RAM memory, processing power via the CPU (Central Processing Unit), and an operational system to run/execute applications, and usually need computer peripherals, like keyboards to type, or mouses to use the mouse cursor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Insert here an image of a computer please, and if possible some computer IO like a keyboard]&lt;br /&gt;
&lt;br /&gt;
[[File:Libreoffice Computer system example.png|alt=Hello, WikiCiv!|thumb|A Libreoffice window with &amp;quot;Hello, WikiCiv!&amp;quot; written on it.]]&lt;br /&gt;
Making a modern computer by hand or from scratch is difficult, requiring advanced eletronics, hardware and software knowledge and skill, as the field is quite literally about how eletricity interacts with itself in high speeds [Unprofessional], in a customizable manner as dictated by the user and running program.&lt;br /&gt;
&lt;br /&gt;
=== Uses of a computer ===&lt;br /&gt;
Computers hold a sizable chunk of our life now days. Some of our needs, like entretaiment and [Something that computers make 1000x easier, but isn&#039;t necesarily restricted to only computers] are only possible due to our tecnological advancements, like eletrical engineering which have made computers a wide comodity.&lt;br /&gt;
&lt;br /&gt;
=== Brief history on computers ===&lt;br /&gt;
Computers started as a job title worked by women, they would sit in a room and make dozenz of mathematical calculations and then report back to a over-seer [Could be kinda wrong]. Through the 1930s [maybe], the title got replaced by mechanical machines, using pneumatic systems [Not sure] like vaccum tubes to peform the same operations. With the introduction of the eletrical transisitor around the 1950s (See more about eletronic science), making large and complex eletrical circuits became more and more viable, and the same advancements were carried over to computing, like the Intel 4004, a 4-bit computer which had a transistor count of 2,250 transistors back in 1971, as opposed to Apple&#039;s M1 chip, from 2020, at 16,000,000,000 transistors, which is approximately 7,111,111 times more transistors.&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Talk:Main_Page&amp;diff=3384</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Talk:Main_Page&amp;diff=3384"/>
		<updated>2025-05-07T01:03:48Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: /* Should we include self-descriptive language in our articles? */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hello everyone! dragon here. this seems like a nice concept so im throwing up a talk page. &lt;br /&gt;
&lt;br /&gt;
wanted to suggest a few things. should we include how-to pages? since this is a civilization rebuilder wiki, it seems relevant, and i havent seen any. i dont want to get out of hand on the simpler pages by going in detail on how to make, say, a bone burnisher on the bone page.&lt;br /&gt;
&lt;br /&gt;
== How-Tos? ==&lt;br /&gt;
&lt;br /&gt;
Should we include how-to sections in their relevant pages, or have them as additional pages so that we can pull from unrelated pages and relate the topics?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
I think how-to instructions is an absolute necessity in at least some capacity. &lt;br /&gt;
&lt;br /&gt;
-fixedsyslabs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;How-To&amp;quot; section on the pages would be interesting, and I think the entire wiki should have &amp;quot;chapters&amp;quot; or sections based on the level of development required by the civilization to develop a technology.&lt;br /&gt;
&lt;br /&gt;
It would be even more appropriate to cover the basics/essentials in the early chapters (such as shelter, food, water, healthcare...) and the more advanced aspects (like: nuclear power, aircraft, and other key elements related to heavy industry) in the later chapters according to their prerequisites.&lt;br /&gt;
To support my point: you first need to know how to make fire to solve your immediate problems before harnessing hydropower to perform mechanical tasks, and then generating electricity, for example. Moreover electricity isn&#039;t a prerequisite for industry if you can directly use hydropower or steam. (I don&#039;t know if that&#039;s clear enough.)&lt;br /&gt;
&lt;br /&gt;
If the person who will, perhaps tomorrow, have to rebuild civilization by hand must find the tools necessary for their progress alone in a jumble of information, the initial objective of this project may not be achieved.&lt;br /&gt;
&lt;br /&gt;
Variolus&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Yes, really this is about the How-Tos. There are pages on materials, but they are to be ingredients for the various how-to guides. Ideally, even the material pages would include, or at least link to pages on how to acquire them.&lt;br /&gt;
&lt;br /&gt;
-Jehan&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Perhaps the creation of a system that is based on the needs that must be met by the the reader. As once basic survival is acheived then quality of life should be a focus to a point, then as the QoL needs are met the focus again shifts to understanding the why for themselves so that the Wiki remains a tool and not a crutch?&lt;br /&gt;
&lt;br /&gt;
-Mathematician&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
I believe How-to&#039;s should be included in all relevant articles and formatted as sections titled &amp;quot;Materials used&amp;quot; and &amp;quot;Crafting instructions&amp;quot; as described in the wiki&#039;s manual of style (https://wikiciv.org/index.php/Wikiciv:Manual_of_style)&lt;br /&gt;
&lt;br /&gt;
-Gelsoup&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Adding a little more in here, true knowledge, the crucial stuff for re-developing a civilization, isn&#039;t only made from theorical information, like turning through a book, you need some sort of pratical know-how.  No matter how much you describe how to nail two planks together, a step-by-step would still be very useful, if not as useful.&lt;br /&gt;
&lt;br /&gt;
I also think some sort of &amp;quot;dependency system&amp;quot; would be required, like &#039;You need to know basic sewing and tailoring to make your own clothes&#039;, there is no need for someone to try to re-create eletronic computer systems if they don&#039;t even have a basic hold on crusial stuff like farming, or health care.&lt;br /&gt;
&lt;br /&gt;
-Comp nerd&lt;br /&gt;
&lt;br /&gt;
== Should we include self-descriptive language in our articles? ==&lt;br /&gt;
&lt;br /&gt;
Should we include language like &amp;quot;we use XYZ for ABC in recent times&amp;quot; in our articles?  I think it would be nice to, in case civilization does go down, at least give people in the future a little taste of what we used to do, like and admire, like &amp;quot;Smartphones are a very big part of most people&#039;s life&amp;quot;, just to preserve a little of history, as well to give some personality and context to the article&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=File:Libreoffice_Computer_system_example.png&amp;diff=3381</id>
		<title>File:Libreoffice Computer system example.png</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=File:Libreoffice_Computer_system_example.png&amp;diff=3381"/>
		<updated>2025-05-07T00:51:17Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A computer desktop environment with Libreoffice (word processor) running, being used to write &amp;quot;Hello, WikiCiv!&amp;quot;&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Computer_Systems&amp;diff=3378</id>
		<title>Computer Systems</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Computer_Systems&amp;diff=3378"/>
		<updated>2025-05-07T00:41:03Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: Computer Systems&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Computers, at least at the time of writting, are tools used to make calculations and use digital applications, as a web browser, or a text editor.  Most computers made after the 1960s use to some degree [[Electricity]], some don&#039;t use a lot, like calculators, some, like desktop computers use a lot, or laptop computers, which use a medium amount of power.&lt;br /&gt;
&lt;br /&gt;
Computers come in all shape and forms, and different computers need/use different things to work.  For example, desktop computers need digital storage, RAM memory, processing power via the CPU (Central Processing Unit), and an operational system to run/execute applications, and usually need computer peripherals, like keyboards to type, or mouses to use the mouse cursor.&lt;br /&gt;
&lt;br /&gt;
[Insert here an image of a computer please, and if possible some computer IO like a keyboard]&lt;br /&gt;
&lt;br /&gt;
Making a modern computer by hand is difficult, requiring advanced eletronics, hardware and software knowledge and skill, as the field is quite literally about how eletricity interacts with eletricity in high speeds, in a customizable manner as dictated by the user and running program&lt;br /&gt;
&lt;br /&gt;
[Insert here an image of a computer running a application, like word or a terminal application]&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
	</entry>
	<entry>
		<id>https://wikiciv.org/index.php?title=Talk:Main_Page&amp;diff=3376</id>
		<title>Talk:Main Page</title>
		<link rel="alternate" type="text/html" href="https://wikiciv.org/index.php?title=Talk:Main_Page&amp;diff=3376"/>
		<updated>2025-05-07T00:23:27Z</updated>

		<summary type="html">&lt;p&gt;Comp nerd: /* How-Tos? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;hello everyone! dragon here. this seems like a nice concept so im throwing up a talk page. &lt;br /&gt;
&lt;br /&gt;
wanted to suggest a few things. should we include how-to pages? since this is a civilization rebuilder wiki, it seems relevant, and i havent seen any. i dont want to get out of hand on the simpler pages by going in detail on how to make, say, a bone burnisher on the bone page.&lt;br /&gt;
&lt;br /&gt;
== How-Tos? ==&lt;br /&gt;
&lt;br /&gt;
Should we include how-to sections in their relevant pages, or have them as additional pages so that we can pull from unrelated pages and relate the topics?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
I think how-to instructions is an absolute necessity in at least some capacity. &lt;br /&gt;
&lt;br /&gt;
-fixedsyslabs&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;How-To&amp;quot; section on the pages would be interesting, and I think the entire wiki should have &amp;quot;chapters&amp;quot; or sections based on the level of development required by the civilization to develop a technology.&lt;br /&gt;
&lt;br /&gt;
It would be even more appropriate to cover the basics/essentials in the early chapters (such as shelter, food, water, healthcare...) and the more advanced aspects (like: nuclear power, aircraft, and other key elements related to heavy industry) in the later chapters according to their prerequisites.&lt;br /&gt;
To support my point: you first need to know how to make fire to solve your immediate problems before harnessing hydropower to perform mechanical tasks, and then generating electricity, for example. Moreover electricity isn&#039;t a prerequisite for industry if you can directly use hydropower or steam. (I don&#039;t know if that&#039;s clear enough.)&lt;br /&gt;
&lt;br /&gt;
If the person who will, perhaps tomorrow, have to rebuild civilization by hand must find the tools necessary for their progress alone in a jumble of information, the initial objective of this project may not be achieved.&lt;br /&gt;
&lt;br /&gt;
Variolus&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Yes, really this is about the How-Tos. There are pages on materials, but they are to be ingredients for the various how-to guides. Ideally, even the material pages would include, or at least link to pages on how to acquire them.&lt;br /&gt;
&lt;br /&gt;
-Jehan&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Perhaps the creation of a system that is based on the needs that must be met by the the reader. As once basic survival is acheived then quality of life should be a focus to a point, then as the QoL needs are met the focus again shifts to understanding the why for themselves so that the Wiki remains a tool and not a crutch?&lt;br /&gt;
&lt;br /&gt;
-Mathematician&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
I believe How-to&#039;s should be included in all relevant articles and formatted as sections titled &amp;quot;Materials used&amp;quot; and &amp;quot;Crafting instructions&amp;quot; as described in the wiki&#039;s manual of style (https://wikiciv.org/index.php/Wikiciv:Manual_of_style)&lt;br /&gt;
&lt;br /&gt;
-Gelsoup&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Adding a little more in here, true knowledge, the crucial stuff for re-developing a civilization, isn&#039;t only made from theorical information, like turning through a book, you need some sort of pratical know-how.  No matter how much you describe how to nail two planks together, a step-by-step would still be very useful, if not as useful.&lt;br /&gt;
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I also think some sort of &amp;quot;dependency system&amp;quot; would be required, like &#039;You need to know basic sewing and tailoring to make your own clothes&#039;, there is no need for someone to try to re-create eletronic computer systems if they don&#039;t even have a basic hold on crusial stuff like farming, or health care.&lt;br /&gt;
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-Comp nerd&lt;/div&gt;</summary>
		<author><name>Comp nerd</name></author>
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